SILENCE is an immersive sound experience that reimagines Edgar Allan Poe’s Silence — A Fable (1837) through an environmental lens. The work transforms Poe’s surreal landscape of dread, desolation, and supernatural stillness into a contemporary sound world shaped by the textures, tensions, and fragilities of real environments.
Rivers convulse instead of flowing, forests shudder without wind, and water‑lilies sigh in endless unrest. As the Demon’s curse unfolds, the environment erupts—“a brutal wind rose up when before, there had been no wind… the water‑lilies shrieked within their beds”—before collapsing into an impossible, terrifying stillness. This shift from sonic density to silence forms the emotional and structural spine of the piece.
The project explores how AI‑generated voice and music can be used creatively alongside organic sound design.